The Good Smile Racing website has recently opened reservations on their Figma sponsorship packages, which once again cover 4 different tiers. All four tiers will include the Figma, but will also include various other bonuses depending on how much you wish to pledge. Reservations opened on July 23rd, and international sponsors are accepted. The Figma design will be revealed later this week at the Summer Wonder Festival.
Courses A and B are the first two pledge tiers, priced at 7,000 Yen and 10,000 Yen respectively. Course A will include the sponsor membership card (sent soon after purchase), and reserves the 2014 Racing Miku Figma. Course B offers the same items as Course A, but also includes a rubber strap and a #4 themed folding parasol. Click the images below to visit the page for each course.
Courses C and D are the last two pledge tiers, and are priced at a heftier 30,000 Yen and 50,000 Yen. Course C will include all items found in the lower tiers, as well as a team-themed work shirt and windbreaker. Course D, the final tier, includes all items in the lower tiers, and throws in an original GSR tool bag (not pictured), and GSR original headphones (not pictured).
Orders for Figma sponsorship courses will end on September 10th at 11:59 PM JST, and reservations are expected to ship in January 2015. Please remember that this is a sponsorship pledge, not a typical preorder, so the amount you pledge will be withdrawn immediately upon purchase.
In the Summer of 2013, the Sepang version of Racing Miku was illustrated by Saitom to cheer the Good Smile Racing team at the Sepang circuit. FREEing’s 1/8 scale sculpture based on that illustration is finally finished, and is available for preorder starting today!
During our visit to Anime Expo 2014, the MikuFan staff had the fortunate opportunity to interview one of Crypton Future Media’s on-site staff, Kanae Muraki, and cover various topics and questions that have been heard throughout the Western community.
Kanae Muraki is the director of Crypton Future Media’s global development team for marking and promotions in Western countries. She has also represented Crypton at a number of information panels at overseas conventions and events.
We hope you will find the interview below insightful and informative. It’s quite long, so be sure to read the full story by clicking “more” below.
Legend: MF = MikuFan, CFM = Kanae
MF: Thank you very much again for taking your time for this interview.
CFM: Oh, thank you, too!
MF: To start off, I had a couple questions of my own. The first being the collaboration with Hatsune Miku as the opening act for Lady Gaga’s ArtPop Ball music tour. The announcement caught many fans by surprise. Can you comment on what it was like working with Gaga for these events?
CFM: The offer from Lady Gaga to have Hatsune Miku as the opening act came very suddenly, just 7 weeks before the first show was scheduled to start. We were already in the process of planning out the next Miku Expo at the time. We did not have much preparation time to decide what the performance would be like, and we could not have a live band during the opening act since the stage would need to be cleared quickly. We had to create everything for each set from scratch, from the video to the music selection. But we knew it would be really boring having just a video, so we had the idea to have other on-stage live dancers.
Hatsune Miku’s opening act on June 2nd at Lady Gaga’s artRAVE in San Diego
CFM: Even though Miku was announced as an opening guest, we knew the majority of the audience would be Gaga fans, so we decided to try something new. We wanted to do something special for the music set list, and the first song I found was “Glass Wall“. It was a really good song, and the English was well done. The song gave me a feeling similar to the first Hatsune Miku songs from 2007, when she first started getting popular. So we first shared that song on the Hatsune Miku Facebook, and it got great feedback from fans. Then we contacted the producer to ask permission, and he was very excited. Another great song we chose was Story Rider by Eleki. It felt more like a Western style song, and Lady Gaga’s fans ended up loving it.
MF: I had noticed that the crowd seemed confused and unsure about Miku’s appearance at first, but they started warming up more as the opening act progressed. I’m glad to see that things went pretty well overall.(more…)
I would like to apologize for this being shared late on the site, despite being shared earlier on MikuFan’s other social media outlets. It was uploaded while most MikuFan staff was at Anime Expo, and I forgot to publish an article. Thank you for your understanding.
Having any sort of official Hatsune Miku concert event far outside of Japan is not easy, and such events like Mikunopolis in Los Angeles in 2011 required the sponsorship support of Toyota to make it happen. So with the news of Crypton hosting an entire expo dedicated to Miku on top of a concert, you can imagine a lot of work is involved in the process.
Thanks to this documentary video from the official Hatsune Miku YouTube channel, we get an in depth look at what it took to make such an event possible. With Miku Expo in Los Angeles and New York scheduled for this October, and a 4th unannounced location, this is a great look into what fans can expect to see when attending these events.
The MikuBook FindMe campaign is also still open for choosing the 4th Miku Expo location, so cast your vote if you haven’t already!
In a live stream earlier today, SEGA announced that the Project Diva game series has totaled 2.5 million units in sales. The series also just celebrated its 5th anniversary today on July 2nd.
Another big announcement was regarding the western release of an enhanced version of Hatsune Miku: Project Mirai 2 for the Nintendo 3DS titled “Project Mirai Remix” (working title), with a scheduled release due sometime in 2015.. Since the second game release also included the songs from the first, it would make sense for the Western release of Project Mirai to start with the second game in the series. This is also the first time a Hatsune Miku game has been released on a Nintendo console outside of Japan.
The details of these “enhancements” are yet to be revealed, but the game will still have all the features of the Japanese release:
Hatsune Miku: Project MIRAI Remix features characters rendered in beautiful stereoscopic 3D, with two different rhythm game modes (button and touch) and three difficulties per song. Players will enjoy a highly customizable experience with user customization options for button icons and sounds, character costumes and gear for the character rooms. Players can create and share personalized player cards that show off who you are as well as create customized dance routines to the songs, your own musical phrase and personalized comments about their favorite in-game videos, all via StreetPass. The game also utilizes the AR card and photo capabilities of the Nintendo 3DS to bring characters to life in 3D.