Mar 302016
 

diva_x_vit

SEGA’s Hatsune Miku: Project Diva X seems to have received a warm welcome for its launch in Japan, and managed to sell about 70,000 copies in its 4 day run last week after launching on March 24th. This is sadly far below the 154,000 that Project Diva f managed to sell in its first week. However, it was enough to secure the #1 spot in PlayStation Vita game sales last week for Japan, as well as #3 best-selling game overall for the same week. It was behind only Dark Souls III for PS4 (218,764 copies) and Dragon Quest Monsters: Joker 3 for 3DS (375,612 copies). These are the sales estimates for the week of March 21st ~ 27th.

The game may be getting a Western release, if yesterday’s tweet by SEGA is anything to go by. The PS4 version is scheduled to launch in Japan sometime in Fall 2016, likely around the same time Sony’s PlayStation VR is scheduled to launch.

Source: Famitsu

Mar 302016
 

diva_x_vit

It’s been less than a week since Hatsune Miku: Project Diva X has launched for the PlayStation Vita in Japan, and many fans in other countries have been asking “When will we get a localized version”? The answer to this question may be “Soon”, if this tweet posted earlier today by SEGA is anything to go by:


https://twitter.com/SEGA/status/715284763750178818

The above image is both weirdly random, and too specific and coincidental with timing. SEGA is all-too-familiar with the Cryptonloids and their favorite food items. The Negi (spring onions) stands for Hatsune Miku, the Orange and Bananas are for Kagamine Rin and Len, the Ice Cream is for Kaito, the Sake is for Meiko, and the Tuna is for Megurine Luka.

Think we’re crazy? We’ll find out soon enough!