Mar 152017
 

Hatsune Miku has been opening the gateway for many new topics of interest in technology for Vocaloid fans, and one of those recent interests has been the rise in virtual reality technologies. With the Oculus Rift, HTC Vive, PlayStation VR, and even simple phone-powered HMDs (head mounted displays), VR is everywhere these days. But it’s still in its infancy, while developers and game companies experiment to figure out what will truly make VR a staple in the modern gaming world.

A group of talented developers and devoted Miku fans in Japan have figured that the best way to enjoy the world of virtual reality is with our favorite virtual idol (Miku of course!). At last year’s Snow Miku, the team showed off a simple VR demo with the Oculus Rift, where you could have your picture taken with Snow Miku. As simple as this demo was, it put the biggest smile on my face, and was one of the standout moments of my visit to Snow Miku 2016.

When I saw the team had returned to Snow Miku 2017 with yet another demo, this time with Oculus Touch controls, I knew I would be in for another treat. This time they were presenting an all new Snow Miku demo called “Miku Tsuku”, which means “Making Miku”. The demo booth was so popular, there was over an hour estimated wait time. While waiting, I spoke to some of the staff to learn about the demo. The demo was developed in a matter of just 3 weeks with a team of 5~6 people. That was truly impressive!

After observing other players, and having the staff explain the run down on the game controls, it was soon my turn to jump back into the virtual reality world.

Miku Tsuku Gameplay Demo




In Miku Tsuku, you are presented with a desk with a figure-sized Snow Miku and various objects scattered around you. The purpose of the demo is to decorate the stage with the various objects, as well as position the Snow Miku figure (which is actually alive and watching you!) however you like. At any time, you also have the ability to instantly shrink down in size and join Snow Miku on the stage by tapping the smart watch that’s on your left hand inside the game. There is a sudden shock and surprise when you do this for the first time, and the feeling of having Miku right there in front of you… It’s truly surreal.

The interactive experience was so joyful and fun, the 5:35 time limit felt like it passed too quickly before I could try everything that I wanted to do. Like the previous year, I was left with the biggest smile on my face once my turn was finished, and I had nothing but praise for the developers of Miku Tsuku. I also played with the rhythm VR game presented by Crypton themselves, as well as the Google Tango AR demo. But neither of these could compare to the marvelous experience of Miku Tsuku.

 

The team of Miku Tsuku is hopeful that there will be interest and support from fans to help encourage further development of this idea, along with a release on Oculus and Steam stores, and other platforms. I hope they succeed, and that many more Hatsune Miku fans will be introduced to the world of VR. I can really see this concept going somewhere in the future, and Hatsune Miku will help lead the way.

Dec 152016
 

The 3rd and final stage release for Hatsune Miku: VR Future Live is now released! This marks the completion of the PlayStation VR title for the PlayStation 4, which was recently recognized by Sony for its revolutionary take on the PlayStation VR platform.

You can grab the 3rd stage pack for $14.99 from the PlayStation Store, or simply download it if you grabbed the Season Pass package for $39.99, which grants access to all 21 songs from the 3 stages.

The 3rd Stage contains the following tracks:
  • Raspberry * Monster  – by HoneyWorks
  • Amazing Dolce – by Hitoshizuku & Yama
  • Sweet Devil – by Hachioji P
  • Erase or Zero – by Crystal P
  • Beginning Medley – Primary Colors – by OSTER project
  • Name of the Sin – by ryo (supercell)
  • The First Sound – by malo

There’s also a free demo available for the game, if you’re still unsure about getting it! It contains a tutorial, and “Weekender girl” by kz and HachiojiP.

Apr 272016
 

div_x_hd

With the launch of Hatsune Miku: Project Diva X (Vita version) now in the past, fans of the Diva series are now waiting for more news of the PlayStation 4 version launch. SEGA obliged today with the first official game video, along with a surprise announcement: The launch date has been pushed forward from its original Fall 2016 launch, to a new launch date of August 25th, 2016! Rather than releasing as what we hoped would be a PlayStation VR launch title, the game will instead launch sooner, and add a later update to support PlayStation VR for the live edit mode after its launch. The launch price will be 7990 Yen.

The game also has a new official title: Hatsune Miku: Project Diva X HD. This is likely to help give the title more differentiation compared to the Vita version (the previous Diva F 2nd was named the same on Vita and PS3). The finalized game art has been illustrated by KEI (seen above), and is now visible on the official game website. A Snow Miku DLC module pack was announced for early buyers: Between August 25th and September 25th, a DLC pack containing Snow Miku versions 2010~2015 can be downloaded completely free! This pack will also be made available for the PS Vita version.




 
The “cool” element medley named “Cyber Rock Jam” was featured in the new video, and confirms the game will be running at a smooth 60 frames per second, a first for a home console Project Diva game. The shadow and lighting detail also seems improved, but the model detail seems largely unchanged.

The English versions for PlayStation Vita and PS4 are still slated for a Fall 2016 release, unless SEGA releases new announcements regarding changes for those versions. Other than that, what do you guys think of the news announcements for Diva X HD? Are you more excited or disappointed?

Via SEGA Miku Blog