Jun 232015
 

Some newly uploaded product listings on the MEDICOMTOY site has spilled the beans on the pricing and launch details of the Real Action Heroes: Hatsune Miku Project Diva F Honey Whip ver. figure, for both the Standard and Deluxe editions.

Both versions are scheduled to launch in March 2016 (just in time for the next Miku Day event, we imagine), and will be priced at 27,864 Yen ($225 USD) and 38,664 Yen ($313 USD) for the Standard and Deluxe editions, respectively. The only detail not revealed is the preorder period, but that should be announced very soon.

The Standard edition will include only the “Honey Whip” version outfit, and seemingly one expression style (smiling), according to the details provided. She stands at 30cm (12 inches) tall, and features a fully poseable body with a real cloth outfit that perfectly recreates the sexy (word quoted from site!) Honey Whip module outfit from Project Diva F, designed by Saitom. A stand is also included.

The Deluxe edition will include everything seen in the Standard edition, and more. Beyond the standard “smiling” expression, you get three more interchangeable faceplates: A “winking” face, “both eyes closed” face, and an “embarrassed” face. Lastly, the full “Supreme” module outfit from Project Diva F 2nd, designed by Redjuice, is also included in the deluxe edition. The accompanying hair parts are also included, allowing you to completely change the entire figure’s outfit.

Keep an eye out for the soon-to-come preorder announcements! Below is a gallery of some of the figure’s accessories. View the full gallery here: http://www.medicomtoy.co.jp/list/10297.html

Jun 232015
 

A quick tweet from SEGA has announced that Hatsune Miku: Project Diva Arcade has hit its 5th year anniversary earlier today (JST), and thanks fans for continuing to support the series over the years. Project Diva Arcade was a unique HD version of the original Project Diva on PSP, and launched a year later. The main features included highly upgraded visuals over the PSP counterpart, and a slightly different gameplay style that has evolved over the years.

Before the Arcade version even launched, the models were even used in the first 39’s Giving Day concert of 2010, and later on used at Mikunopolis in Los Angeles in 2011. We’ve also seen Project Diva Arcade spread to other countries over the years, including the United States. Congratulations to SEGA for the success, and we hope the Project Diva series will continue to grow in the future!

Jun 212015
 

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The Goodsmile Racing x Piapro collaboration for 2016 Racing Miku design has begun! This will be the first time we’ll witness a completely fan-based Racing Miku design in the battlefield. The collaboration came as a sudden announcement recently via live stream on July 20th.

The concepts are “Blaze”, “Victory”, and “Phoenix” (She sounds ready for another race in Thailand). Participants are free to illustrate their ideas however they please. Rather than focus on colors and lines, your ideas will be heavily recognized. Each submission requires specific tags, and we have prepared a detailed procedure below. Anyone can enter, and you’re not required to be from Japan.

An example provided by the officials:

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HOW TO ENTER:

  • Create your design, and save in JPG format. Keep image size BELOW A4 size, and use 150dpi resolution.
  • Click HERE to begin the submission process.
  • Before submitting the design, click on the Edit Tags button 「編集」.
  • Copy and Paste (do not type) the tag レーシングミク2016 into the space (Disregard this step if tag field already has a tag)
  • Click 「ロックする」 to lock the tag.
  • Confirm that the Lock Icon is on the left-hand side of your tag (this is the most important part of the process), then submit.
  • Once your submission is successfully completed, it can be found listed with the other submissions on the official site.
    (*Other rules and details can be found be here)

The submission deadline is on July 21st at 9:00 JST. Once the winning design has been selected, she will be announced via live stream on Hatsune Miku GT Project channel on nicovideo on July 22nd. The winner will be rewarded with a pair of tickets to his/her chosen race in Super GT 2016.

For details on the previous Racing Mikus, you can visit the History of Racing Miku section on Goodsmile Racing site for illustrators, designers, and a complete package of all official illustrations.

Jun 202015
 

For the first time in six years of Racing Miku history, Goodsmile Racing has announced the 2016 Racing Miku design contest on Piapro, with themes as “Blaze”, “Victory” and “Phoenix”. The announcement was made via live stream held earlier today on June 20th at 21:00 JST.

While an official link is not yet provided, the contest will open up on Piapro starting from June 22nd~July 21st. The winning design will be announced via live stream on July 22nd. Along with the announcement, the team also revealed the concept art for 2014 Racing Miku, designed by Shigeto Koyama.

Following the previous teasing, the Real Action Heroes “Hatsune Miku Project Diva F Honey Whip” figure has been confirmed for two versions: “Standard” and “Deluxe” editions. The “Deluxe” edition will include a second outfit and accessory kit based on the “Supreme” module from Project Diva F 2nd.

Jun 172015
 

Now that the excitement over SEGA’s E3 announcement has died down, I just wanted to make a quick mention of Hatsune Miku’s announced inclusion in the “Just Dance 2016” video game, featuring the popular cover of the classic song “Ievan Polkka” by Otomania. But with the buzz over the past two days, you probably already heard about it. That’s not why I’m posting this, however.

More than anything, the song choice made for Hatsune Miku’s cameo in Just Dance 2016 has me… Puzzled. This is my own opinion of course, but I feel they chose the absolute worst Hatsune Miku song possible for inclusion, just below World is Mine (which I only dislike due to it’s overuse and over-hype in Western marketing and media in 2011).

Ievan Polkka is one of the very first Hatsune Miku songs that came into existence, and was one of the beginning sparks that set off her explosive popularity growth. It’s also one of those polarizing songs that are loved by some Miku fans, but also disliked by some others. Particularly among Western fans, the song is admittedly an acquired taste, and may not agree well for non-Miku fans in general (which is the main demographic this song will be exposed to).

The choice of this song makes about as much sense as the inclusion of “Nyanyanyanyanyanya” in Project Diva, and that’s an actual Hatsune Miku oriented game series. Point being, there are definitely some bad song choices to make (with Ievan Polkka being up there among them), but there’s a whole lot of much better ones. Especially songs well suited for dancing. I just don’t see this being one of them.

Quoted by Alkis Argyriadis, the game’s creative director, from the video below: “This international star is the first virtual artist to open for Lady Gaga, to fill concert stadiums, to be remixed by Pharrell Williams, or even to appear on the David Letterman show”. Yet the best music example you could choose to represent these achievements was… Ievan Polkka?

If Ubisoft was hoping to lure in the Hatsune Miku fan demographic to their Just Dance game series, I’m not really sure what they were thinking. There’s one thing I can say for sure, and that’s that they didn’t catch my interest. I suppose there’s always hope for Just Dance 2017.

Ievan Polkka feat. Hatsune Miku – Just Dance 2016 Official Video
http://www.youtube.com/watch?v=H8SkCkJCAaw